
Blake Curia
Level Designer

Developer | Dramatic Labs
Role | Level Designer
Platform | Epic Games Store, Playstation 5 | 4, X-Box Series X/S
Engine | Unreal Engine 4

Below Are 5 Levels I Designed for Star Trek: Resurgence,
With a Total of 25 Original Environments​​​
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Tau | Mining Moon
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8 Environments
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Stealth Gameplay
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Variety of Puzzles
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Heavy Emphasis on Environmental Storytelling
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Large Scale Backdrops
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Extensive Optimizations on Meshes and Textures


The Xeldi | Alien Military Ship
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6 Environments
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Variety of Puzzles
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Heavy Emphasis on Environmental Storytelling
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Built Modular Corridor Pieces
Delphi Ardu IV |
Barren Planet
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4 Environments
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Extensive Research to Build Environment Inspired by 1987 Television Episode of TNG
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Puzzle Gameplay
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Created a Fun & Relevant Easter Egg




Usonia | Frozen Planetoid
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3 Environments
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Puzzle Gameplay
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Conceptualized 2 Environments
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Modeled Variety of 3D Assets
The Aphelion | Crystal Warship
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4 Organic Environments
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Expanded Stealth Gameplay with Distraction Points to Draw Away Enemy Guards
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Cover Shooting Gameplay
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Extensive Optimizations for Meshes and Textures
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Made Additional UV Maps in Maya to Work with Complex Shaders

A BIG THANKS to Dramatic Labs and everyone on my team for such an amazing experience building this game. If you are looking for candidates in any other role, please feel free to ask me who I would recommend or just take a look at the credits below. Live Long and Prosper!